Monthly Archives: March 2008

more WoW stuff

Screenshot of my UI b/c guildies were asking for it. Apropos of this site because these are fellow gamers all interested in a cooperative game and wondering what User-Interface each of us has developed through our own use of customization. Indeed, it’s very rare to find a player who has made it to the EndGame of WarCraft without customizing or (as in my own case) completely replaced the game’s Out of the Box User Interface.

General UI screenshotGeneral UI screenshot

Showing ports Showing ports

Basically I depend on Khaos/Cosmos suite of addons for the basic engine, most of which are not visible. Some of the Cosmos stuff I turn off because it interferes with my other addons.

TitanBar and all associated modules keeps a lot of dropdown menus and UI functionality (volume, time, fps, etc) in one place for me, and pulls it completely out of the normal viewing screen. I keep the bars packed with items and yet visually almost invisible.

Bongos is the addon that gives me access to all of my spells and special inventory gimmicks. That’s the bank of buttons in the bottom center. All of my normal stock-in-trade spells/game maneuvers are in the top bar, then on down to the less useful stuff. Same thing with potions and support items from inventory… those stay nearly invisible.  The standard UI interface for Bags and Keyring, as well as the buttons for Character/Talents/Spellbook/Friends/QuestLog, etc. are also shrunk, invis without rollover, and in the right bottom column. That right bar is for items I rarely use or need to use, including wand, mana regen, mana gems, shields, and mounts.

Omen Threat meter is required by the guild, so I use it to try and avoid pulling aggro. (I don’t always succeed, but I never claimed mad skillz, yo.)

Damage Meters for bragging rights, although playing a mage in WoW means that I’m billed as a heavy dps-class, yet I’m consistently at the bottom of other DPS classes, so it’s mostly a tribute to my own shortcomings. 🙂

And with this, Spring Break ends. Wah. Time to begin the last leg of this semester… the hectic phase.

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Spring Break. LOLcats intermission.

Humorous Pictures

Humorous Pictures
flavor

i has a bucket

Humorous Pictures

Humorous Pictures

Humorous Pictures

Humorous Pictures

funny pictures

Fun stuff

Saw it. Had to smile. Go visit Comics.com for more if you like ’em.

Buckets comic

Cloudo.com set up for a win

I came across the site for this project and was instantly skeptical… but definitely intrigued. Cloudo is currently under development by a Stockholm, Sweden company by the same name. It aims to provide a free web-based (advertising supported) computer OS experience. Your computer on the web, with customizable UI sets resembling Linux, Windows, and Mac OS X so that users will feel comfortable in familiar surroundings. Built on top of the LAMP-stack (Linux, Apache, MySQL, and PHP), Cloudo is making all the right moves by utilizing the open-source infrastructure. They are balancing the give and take of the new marketplace by being an admittedly for-profit company. However, the product is free to use and supported by advertisements, so the burden of payment lies with the corporate identities, not on the end users.

Cloudo is also working in the new economic model by remaining open and transparent. They are currently in “Developer Alpha” where Cloudo is open to community members who make a commitment to creating options for general use and building add-ons and mods to make use of the Cloudo API. This creates a set of invested consumer evangelists and niche information specialists like software developers. This also creates buzz and ensures that when the site opens to normal Users it will not be an empty skeleton, but with an array of initial choices.

Cloudo continues to provide an excellent example case for new media marketing because it hits the triple target. First, it is providing a convenient (and free) online solution with real potential value for a multitude of users. Second, in addition to Cloudo’s base services it offers and empowers users with the ability to customize their experience, either by selecting from community-provided addons or else by opening the API to allow community authoring to take place to begin with. And finally, because the Cloudo product is designed to also allow for integrated social networking and collaborative work environments as well as individual space, combining community with customization.

I plan on emailing the project contacts and trying to get in on the developer alpha as a potential consumer evangelist. I want this to work out well for them, because if Cloudo manges to succeed well, then it’s a reassurance that the theory for Interactive Communications is on the right path after all. If it doesn’t, then more study or more time will be needed.

I’ll keep everyone posted. Even if I don’t get into the alpha development crew to poke around, I have pre-registered as a user and when Cloudo opens, I will try it for a month as a personal experiment and blog about my experiences.